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Militar Vehicle

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screenshot of the scene

Author: lololoer

Group: Default

Filesize: 229.15 kB

Date added: 2014-11-19

Rating: 6.5

Downloads: 3330

Views: 564

Comments: 5

Ratings: 4

Times favored: 1

Made with: Algodoo v2.1.0

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Credits to leathalsquirrel
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I absolutely love the gun effects! Great job as always!:tup:
Oh I really apreciate you loving the effects of the gun is my first time using smoke for it.
By the way, I have finished the appearance and the dynamic rotation of the rocket launcher of your anti-missile scene, but I want to make the rockets to be more realistic at following a target so I decided to put a prpulsor for each rocket.
The problem is I don't know how to make an algorythm for the propulsor to follow the target, I know really well thyme scripting bit this code really beats me :bonk:
Actually the first couple iterations of the anti missile scene had that "bug" where the missile would follow the missile its after! I could try to replicate it!

Alright for the code all you have to do is add _target := _target to the anti missile spawn circle script and put the giant vel equation in { } like vel := {...}. Hope that makes sense!
Last edited at 2014/11/19 18:49:13 by homieeee
realy nice gun :tup:
I didnt notice this before. I really like the addons to my tank. those gun effects are awesome too! :lol: