well, it only rounds a near-negligible part of a number(example: 6.12345678 = 6.1234 or 6.12345 ), which is not enough for someone to notice using a ruler. hovewer, you also have to have in mind air buoyancy...
this happens because you got too far away from the simulation center.
btw, its possible to have this bug happen in ranges as small as 2km from sim center(which is why you have killer planes 1 km away from sim center). hovewer, i think you got much more farther than it
minor issue: if textures aren't displayed in a scene upon saving and/or aren't in the algodoo's "textures" folder, they won't show up on computers without the texture, because they don't get saved on .phz files.
A .phz file is a .zip file containing the scene, the scene's thumbnail, a checksum, and any used textures(at the time of saving).
Without having the texture somewhere in the scene beore saving, it doesn't get saved to the .phz file, and therefore the other algodoo versions get confused due to the lack of that texture.
the problem could be fixed easily by applying that texture into a geometry at the scene(it can be hidden if you wish ), saving, and editing this scene with the new file.
another common cause of this problem is not inserting the texture onto algodoo's texture folder, but this is not the case.
the high strength also would be derived from the high sim.frequency.
the standard mechanism would be better, because it's able to make a tightier seal between the source of power, and its harnesser. most misfire issues algodoo guns have are derived from too much force buildup with the power source.
the spring attachment was modified on algodoo to prevent stupid people from failing at their classes by attaching a spring with both points in only one body and wondering why nothing happens...
thats why you need separate bodies to get spring bullet springs to attach properly.
the spring itself is real(and can be created by using scripts-i made it as a stupid, unreliable ToT system for an unreleased scene in an attempt to control a shot's speed by modifying its mass and using a cutter to do the work)