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So, what is this scene about and Why did you post it?
@little -- It did that for me too. It vanished because the white box timeToLive was set to a very small decimal value. To fix it, I changed the timeToLive value to +inf before running the scene.

@AverageCoder -- As s_noonan told you in a previous scene you should check your scenes AFTER uploading them to Algobox. You do that by downloading the scene immediately after uploading it. That way you will uncover bugs that you may not catch when you only run the scene on your computer. I make a habit of doing that with my own scenes and occasionally I catch a bug that I would not have found otherwise.

Very impressive coding! :tup:
Last edited at 2024/10/28 16:33:27 by Xray
I agree with Little. Excellent job!

I was taken back a bit when I saw that pile of spent cartridge cases. They are HUGE! There's no way that a cartridge of that size would fit into that pistol! :lol: Also, they are rimmed cases which are not normally used in auto-loaders. With just a few exceptions, rimmed cartridges are typically loaded into revolvers and break-away guns. Rimless cartridges are typically used in auto-loaders (also called semi-automatic) handguns and rifles in order to avoid "rim lock" which is when the rim of one cartridge gets stuck behind the rim of the cartridge below it in the magazine.

I can talk about guns all day, but I don't want to bore anyone. (pun intended :lol: )
Thanks!
Little -- I wish I had you as a math teacher when I was in school! :tup:
Thanks!
Thanks guys!
That's perfectly Okay. You still did a great job on the scene. :tup:
Wow, you can READ! Very impressive! :o
I'm not sure what that means, but thanks.
Interesting mechanism. How practical would it be for an actual clock that keeps accurate time?
Last edited at 2024/11/01 15:57:32 by Xray
I'm glad you like it, Little! :)
Everything here on Algobox is FREE! No need to say that. :lol:
¿Dónde está la canasta? :s
This is cool. Nice job! :tup:

Oh, bye the way.... Welcome back to Algobox after such a long time away! :)
Last edited at 2024/11/01 01:50:29 by Xray
Everything here on Algobox is FREE! It's not necessary to say that. ;)
Anyone reading this please let me know if my jump-scare scene was too intense, or not intense enough, or just plain boring. This will help me plan my jump-scare scene for Halloween 2025! Any suggestions would be appreciated.
I'm just having fun with you. No harm intended. ;)

I deleted that comment.
Last edited at 2024/11/01 19:04:20 by Xray
Why?
Are you asking, for example, how to change a box into a circle?

Be more specific about what you are asking. Details matter!
Last edited at 2024/11/03 02:47:14 by Xray
Yeah... what Little said. :tup:
Here is one possible way to morph a polygon into a different shape:

Morphing Polygons

Notes:
1. Most of the Thyme script in that scene was designed by s_noonan
2. The code just basically smooths out any sharp edges. It cannot perfectly morph a square into a circle.
3. The process of morphing is very slow, so the original requirement of morphing shapes within 5 seconds will not work.
...and here is something I recently came up with.

Morphing Shapes

The morphing is much faster than 5 seconds but it wouldn't be too difficult to add a delay in order to slow down the process.
I aimed the laser at the "Press X" label and vaporized it! :lol:
You can improve it even further by adding some lasers in the horizontal direction! Instead of long strips, it will cut the paper into small, bite size chunks.
Hey MattBoi123... Are you going to reply to any of these comments? :s
You saved a nuclear power plant from melting down by doing that! :tup:


...or did you?

Eenie-Meenie-Minie-Mo
Last edited at 2024/11/05 00:29:56 by Xray
I think he left.
Where is the dynamite? :s
What food starts with X? :s


Suggestion: Make a list of the food names that start with the letters of the alphabet.
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