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ophicleide -- What language is that? :s
OOPS! Sorry s_noonan... I'll try to fix that, but I'm rather busy so it might take a few months.... um... I mean weeks.
26 comments...
Move the Simulation Speed slider down to 0.1 The animated movement will look more normal. :tup:
WOW! The sound is amazing. I don't hear any distortion, signal overload, spurious oscillations, reverberation, high frequency feedback, harmonic clipping, or anything else. Come to think of it.... I heard nothing at all! :lol:
You are probably using the Algodoo built-in browser which is very limited what it can do. If that's the case I recommend that you use any standard web browser like FireFox or Chrome and go directly to Algobox that way. Then you will see the ratings bar and other things that the built-in browser doesn't have. You will have to sign in when you get to Algobox if you want to upload scenes or comments. I NEVER use the Algodoo browser, and I always recommend other users to do the same.
Don't forget the BSOD! :lol:
Wow, you sure are happy about it! I'm happy that I was able to help you.:tup:
I wonder if this is what happens when a number of persons jump on a trampoline in and out of synch with each other. It can get rather chaotic at times.
This is actually quite common! It happens when a user sticks a bunch of springs together in a haphazard manner without any regard for a planned structure. Then they experiment with crazy values of spring lengths, spring constants, and spring damping values. Then when they start the simulation, every spring goes berserk because of the random values that were assigned to them. When springs, chains, ropes, axles, and other Algodoo objects are used properly and are assigned normal operational values, they do not behave in that chaotic manner.
Last edited at 2026/04/06 01:07:13 by Xray
@Shakipi82011 -- No worries. I was just trying to be funny. BSOD only happens on Windows OS computers (I think). Maybe Little can shed some light on it concerning the AHOX OS (No pun intended!).
It works by converting the display pixels into miniature video cameras. When combined over the total area of the display, I used a very special math function known as Fourier Transform that converts the varying light intensities into a focused image that can be transferred back onto the display screen. It took me many months of hard work to make it work, and I even surprised myself that I was able to do it. It was just a coincidence that I made it work on April Fools Day. :x


For anyone interested in the physics and math of how a standard glass lens does a Fourier Transform on varying light intensities to produce a focused image watch the following video:

Fourier Transform for beginners
Last edited at 2026/04/06 19:38:05 by Xray
Yes, that's actually very common. No problem. :tup:
No, I am the current Admin. I was just trying to be funny in my last comment but I see that it didn't work! :lol:
Oh, then you are probably using the Algodoo built-in browser. I always recommend to people that they use a standard web browser like FireFox or Chrome. The Algodoo built-in browser is very limited what it can do. With a standard web browser just go to Algobox website and log-in as usual. Once you are logged in you will be able to edit scene descriptions, and also post and edit comments. Try it if you haven't already.
Last edited at 2026/04/07 18:53:44 by Xray
Okay, you convinced me that you and epic8218 are two separate people. If I find out later that you and epic are the same person, then one of those accounts will have to be banned according to the rules.

Have a nice day...
AzizYT -- Okay, apology accepted. Thank you for explaining your situation. Just for your information, I respect all people regardless of their nationality, religion, or skin color. Everyone gets treated equally even when they break the rules.
Famous quote: "Beauty is in the eye of the beholder." I can't think of any other quote that is truer than that one!
Captain James T. Kirk invited them. ;)
This is the strangest pistol I've ever seen! :o


Nice job on the scene! :tup:
What exactly does this laser detector do? If all it does is detect an object that the beam hits, then that's nothing clever or unique. Any Algodoo laser can detect an object that it hits with just a line or two of script in the laser that determines what you want to do with it! Am I missing something? :s
Ummm.... When I run the simulation..... There's NO BOOM! :lol:
One year later....


Oh, now I understand what it is. Thanks. :tup:
PacMan is very hungry! :lol:
I like "curly brackets" better! :lol:
DID YOU KNOW...

You can disable the clouds for scenes like this one that don't make sense to have clouds floating by. Right click on the background and when the background info panel shows, uncheck the "Draw Clouds" checkbox then save the scene.
Forty three nonsense comments in only two days! :o You broke your promise. :mad:
Catboytsum -- Who are you saying that to?
I agree with mrepicboii. WOW! :tup: _o_ :tup:
You can keep all of the particle selection code in onClick like this:

onClick = (e)=>{
sim.borders = ! sim.borders;
sim.borders ? {
text = "hide particles"
} : {
text = "show particles"
}
}
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