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Ill do lavender!
Also if anyone can make it automatically win itself, we should make it into an algithicatholon event! With different colored marbles. The way it wins will be automatic. And for the algithicatholon event the tries would be layered on each other. And make the ball semi-transparent so it would have all visable if they are intersecting.
What so troublesome for you?
Get it in another save. As soon as i copy the balls, and then put it in other save... THey end up not mixing...
I also have trouble mixing them. As blue and red dont make green.
Rename it to rainball XD. Also, stamp of approval
Mobuilds
It needs to eliminate 4 marbles. I THINK there are 64 total
And the R of the marbles are 0.25 M
The last 4 that go through
And tonywok, i cant follow along well for things like that. Maby a save?
Although an interesting script would be a value, that by default is 60. But each time a ball passes it goes down by one. Only for it to eventully hit 0. Then the shape disapeares and the eliminated balls dont get teleported
Thanks! XD This is exactly what i wanted. And i didnt exxpec a responce scean to get so much attention... Espessially not a responce scean for mine:P
Although i am still confused as to how to reset it XD
For leg 2.:P
And this time i want it to eliminate 5:P
And i want to continue resetting it to 5... Up until teh top 25. There eliminate 3, then on the top 10, one eliminated. Lol
Xray. Im having trouble resetting that system so it eliminates 5 and stuff in round 2.
Eventually it streight out ejects particles. Gravity can do that, But not with this kind of usage of it. It can only do that if to bodies binary orbit fling around a black hole and one gets launched into space and stuff like that. If its doing something like this, wich is holding the bodytogether, It shouldnt eject molicules
Also i am aware this is what gives my realistic collessing save its explosions. But thats different. You should be able to toggle if this kind of thing happens or not.
Still waiting for help... Is this gonna take leaving it overnight? (i know its still reletivly recent, but normally i get it within like the first couple minuits)
How do i increase the frequancy? What even IS the frequancy
Also, The particle count slowly decays
Due to body::Isbad errors... I dunno why they happen
Sorry there is no you win/fail popups. Cant figure out how to script them in.
Renamed it because aparently theres a dezies called "simplex" I dunno why they called it a merge between the word "simple" and "complex" I just dont get that, BUt anyway i did it to prevent trolls, jerks, and easily offended people from getting mad.
Nice. IM about to make level 3. Do you think the concept is going the right way? Just wandering. I like to know peoples opinions on my stuff. lol
Nvm. Bedtime
I need it so if the blue guy dies it does the fail, if the green block dies, fail, if the blue ball hits the green block, then win.
I know, But still, its sorta hard. And i make it in multiple saves that way people can play each level whenever and not have to start over because they opened another scene.
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