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hey,

Im sorry but a bug in algobox's upload script wouldnt let me upload the new scene..., i will try again tomorrow....

Regards
-electronicboy
okay, i checked this in 1.9.8b, so what i see may be different...

1. springs arnt attached to circle (shouldnt they be?)
2. springs may need resizing or tuning.... (they seam to push the paddels, rather than the circle)
description, instructions, fail:P
i think ^^

1. press F2 to restart the computer
2. press shift THEN m
3. select program
4. ..enjoy!
Nice:)

Maybe add a method of accelerating the engine with the arrow keys:)

10/10
version v3 is the best working one:)

dominobile needs something to push the domino's OR a wider "cartridge"
output isnt really stable without a load!
averages around 20 rads with a load from the drag tool
Hej!
jag kan prata lite svenska!

Im learning it, as I plan to move sweden!:)
Instead of using variables like d4, I suggest you use variables like scene.my.d4
Otherwise the variables will be saved to your config file instead!
WOW!
Never seen a engine work like that before!
Seams kinda cool! :tup:
Yep, Plots is part of Algodoo for Education, sorry!
Nice!
Kilinich is a known beta tester,
I can confirm that the new algodoo will have sound from a small hint I've found (I'm not a beta tester btw).
Great scene as always!
@luezm - put a code in the lasers on hit box, and point the laser at an object.
on average, 2 extra rads... But, ALOT less output stability...
//forwarded scene to Emilk to look into this possible bug(?).
No, just stop being lazy and copy yours into his scene.
It isn't always possible to make a scene without scene.my.
"Faytree's brother", can I suggest that you create your own algobox profile?
BSOD - Blue Screen of Death

Its where the kernal forces itself to halt with a Blue Screen and a stop message.
Blue Screen - The background colour
Death - Mainly as back in Win 98 days, it used to happen especially when you hadn't saved in a little while, and as you can imagine, you wish you was dead when you lose soooo much work:D
Speed isn't everything, Loloers seams to, from a quick check, has a lot more torque then yours.

As I've said before, I've seen some amazingly fast engines in algodoo over time, I remember when we had first got spring engines, you could have them going fast, but, although fast, some had no torque what so ever, and struggled to manage anything.
You're being stupid.

The Dakar was all about realism, and was made in a older version of algodoo, that's why it breaks down. IF you want a fair fight, take your crappar into the same algodoo version the DAKAR was made in, and then make your car to the same lever as Kilinichs.


Kilinich is using a Collideset Engine, you, a worthless spring.... Spring engines are crap, they are known for there speed, and that is all... IF you think you have ANY competiton for Kilinich, make a Spawn Engine, or a Collideset engine.

Until you make a car that is Realistic, and performs like a real car, you have NOTHING against Kilinich. Fun fact, the Dakar, is actually controlled by the ragdoll pushing on the levers. I'd love to see you make something like that...


and, stop submitting reports. A report was submitted for you to stop with the stupid "FOR.." and the "TO..." scenes, and, you never. So, you don't do what we ask for in the reports, and nothing will be done with what you ask for.

Also, Gent and Underground are Respectable members of the Community, and when they used to be active in algodoo, they made scenes A LOT more technical and aesthetical then yours. They are not "phony". You are acting like your better then anyone on algobox, but you're nowhere near.

http://www.algodoo.com/algobox/popular.php?&type=most_downloaded

I don't see your name on that page anywhere. Look how many of Kilinchs scenes there are? eh?
That's proof that you're not better then kilinich.
Until you can make scenes that are tecnical, and not just a bunch of shit put togther, you're nowhere on the same league as many of the members on this site.
Also, Learn english.

http://www.algodoo.com/algobox/profile.php?id=2530
http://www.algodoo.com/algobox/profile.php?id=74
http://www.algodoo.com/algobox/profile.php?id=127
http://www.algodoo.com/algobox/profile.php?id=1696
http://www.algodoo.com/algobox/profile.php?id=75
http://www.algodoo.com/algobox/profile.php?id=2597
http://www.algodoo.com/algobox/profile.php?id=215

I don't think you will EVER come close to a single user on that list.
I think the level of detail disturbs me the most!!
Brilliant as always!
Yeah, car stops after about a meter!
In Algodoo;

:= is used for creating new variables,
= is used for setting them.

This is common coding practice where there are several versions of the = sign, all for different purposes, I forgot about that:)
Daaaamn I look pretty!
Not tryna burst yah bubble, but isn't 1km = 1000m?
you only travel 100m, thus 0,1km.
One word: Awesome.
inb4 mass scenes of "new toolbar for algodoo" type scenes...
Powder toy and variations anyone?
AWESOME.
I'm not exactly too sure what you're asking, I'm too tired, but all the smiles are parsed I'm methods similar to the forum software, and use most of the same emoticon tags, they should also be listed below the comments box on any Algobox scene which has comments enabled.
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