@Hellaboy - No, these would not work better than normal gears. Normal gears have rolling contact between gear teeth. These need to be driven synchronously to avoid sliding contact and high contact forces. Cycloidal rotors are typically used in rotary pumps. If I was able to gearify the perimeter correctly, then maybe they could be used as gears.
@davidz - These are not meant to be used as gears.
I was also admiring the sprocket on the chopper and thinking about making a generator for that type of sprocket, but I think that is beyond my capabilities at this point.
@Gear97: I made a general solution in a spreadsheet with nominal radius and number of lobes as inputs. The output was datapoints in the Algadoo polygon format which I copied and pasted into a polygon saved in a .phn file.
Thanks, I used the ANSI chain sprocket formulas. Resolution is 60 points per tooth when spawning, but Algodoo must lower it before drawing (worse resolution per tooth for larger sprockets). Sprocket Pitch is 0.5, roller diameter is 0.306 (like #41 chain if 1m = 1 inch).
Wow, somebody rated this a 1/10. Wish I new why. Maybe somebody from the ANSI roller chain committee or maybe a user whose computer caught fire trying to calculate a sprocket profile.
Don't shoot the messenger. Whoever rated this low may not have had their settings correct. When I first tried this scene using Algodoo, everything disappeared after pressing "run". I then tried it in Phun and it worked OK. Then I wen't back to Algodoo a tried changing sim.frequency and a few other things to no avail. I then reset Algodoo and everything worked OK. Good scene. The Simpson's sea captain is a nice touch.
PS: When the scene wasn't working, the connecting rods were behaving like they were all welded together at the end opposite the piston connection.