Algodoo
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Kilinich
2012/12/09 20:14:39
nice! why don't you try Algodoo?
Kilinich
2012/12/09 20:25:25
Well... read velocity and set it after teleportation. Change vector according to rotation angle...
Kilinich
2012/12/09 21:12:19
It could spin, just set legacyMode=0 for connected hinge and re-build transmission
Nice car!
Last edited at 2012/12/09 21:22:23 by Kilinich
Kilinich
2012/12/10 09:27:20
Next algodoo will have sound, just wait and you will see what can be improved
Kilinich
2012/12/10 11:14:06
Something wrong with modulator
Kilinich
2012/12/10 15:08:20
Гы. Отлично сделано!
Почему нет отдельной линейки для "афигенных" сцен?
Last edited at 2012/12/10 15:09:18 by Kilinich
Kilinich
2012/12/10 16:24:06
Wow, very smooth and fast walker!
Kilinich
2012/12/10 20:47:42
Nice techdemo!
Kilinich
2012/12/10 20:49:26
Too bad it put some shit into config because can't store scene.my.clone in scene correctly ;(
Kilinich
2012/12/11 05:57:19
2 s_noonan, yes but it's a techdemo and I don't want to fight fist time run/reload/undo problems.
Kilinich
2012/12/11 06:04:44
Use forum for contest description/announce
Kilinich
2012/12/11 06:04:50
Use forum for contest description/announce
Kilinich
2012/12/11 10:24:00
Spring-engine power is virtually unlimited, that;s why it's not so interesting as collision-engines.
Kilinich
2012/12/11 14:31:05
That's freaking amazing.
Kilinich
2012/12/11 15:25:32
Not very playable, but great scene in general!
Kilinich
2012/12/11 21:35:29
After Emil will fix memory and resource leak of Algodoo
That scene lags after 10 minutes of run
Last edited at 2012/12/11 21:44:14 by Kilinich
Kilinich
2012/12/11 21:48:41
Neat. Why don't you polish it? I mean better graphics
Last edited at 2012/12/11 21:49:49 by Kilinich
Kilinich
2012/12/11 21:54:35
Why don't you use algodoo?
Kilinich
2012/12/12 12:19:18
Да, но это пока тех. демка, буду развивать.
Kilinich
2012/12/15 11:58:04
Do you understand you must make rules ad restrictions?
Kilinich
2012/12/16 15:52:35
Слишком много воды, тормозит. Уменьшить надо раза в 2-4...
Kilinich
2012/12/16 15:53:11
WTF ?
Kilinich
2012/12/18 08:18:59
Interesting but I think "inside polygon" function is not for every-frame calculation.... it's too slow.
Kilinich
2012/12/20 16:31:09
2 s_noonan, great notice, you right!
Kilinich
2012/12/20 16:37:56
It would be nice if it can record smooth mouse movement, so I can play it like in my old
basketball robot
scene but with replay!
Great scene.
Last edited at 2012/12/20 16:43:59 by Kilinich
Kilinich
2012/12/21 16:12:24
no. never heard of it.
Kilinich
2012/12/23 16:34:24
r u sure it's worth to upload?
Kilinich
2012/12/25 14:48:42
Damnt too complex
I don't understand what it actualy do?
Last edited at 2012/12/25 14:51:38 by Kilinich
Kilinich
2012/12/26 09:30:32
not reproduced for me
Kilinich
2012/12/26 09:38:22
it would be nice to see barrel recoil
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