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Tank Gun (Projectile velocity ~ 3000 m/s) @ 100 Hz

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Author: hirnmoder

Group: Default

Filesize: 26 kB

Date added: 2018-12-31

Rating: 5

Downloads: 1149

Views: 199

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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I've made a simple gun which can accelerate a shell up to 3.5 km/s [which is a lot:D].

You have to load the gun manually.

Return - firing
D - Drag a new shell into the gun (make sure you remove the old ammo-case first)

*** There are some bugs, too ***
- sometimes the cannon breech gets thrown out (just pause the simulation and move it at the right place)
- sometimes the gun gets destroyed (just reload the scene)
Last edited at 2018/12/31 15:08:27 by hirnmoder
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"Wait, why are you holding it at me?"

Pretty good a basic gun, are you thinking about doing a semi automatic or an automatic in the future? I'd like to see one! :)
I'll try to add an automatic reloading system in the future. This would be quite interesting, I guess:D.

And I want to add some more shell-types. Currently there are only APFSDS-shells (but the fin stabilization is bad so it is more like an APDS-shell). Maybe I can add a HE shell, too.