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Ball Sort Puzzle

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screenshot of the scene

Author: s_noonan

Group: Default

Filesize: 95.45 kB

Date added: 2024-06-30

Rating: 5

Downloads: 1437

Views: 323

Comments: 7

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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This scene is similar to Xray's scene but has completely different code. Columns (balls, tube, box, and laser) can be cloned or removed and the scene will still work after saving and re-opening the scene. Columns can be positioned anywhere. If adding more columns, then change the balls in the column to a different color. Empty columns can also be cloned.

Rev A: If the selected ball has a single possible destination, it automatically moves there without requiring the user to click.
Rev B: Columns can be rotated to any angle.
Rev C: Added click counter.
Last edited at 2024/07/04 11:40:43 by s_noonan
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Sort Your Marbles! Xray 6.8 (5 votes) 8383 31 2024/06/16 04:48:55
show grid
Wow, very impressive work! :tup: _o_ :tup:
Thanks.
I love ball sort!
The game doesn't seem to behave according to your instruction for Rev A. I tested it this way: The game started with all the like color balls in their respective bins. I then moved one ball to one of the empty bins. I then selected the same bin as before and the upper ball did not automatically move to the bin with the single ball in it. When I selected the bin with the single ball, it did not go back to the other bin to join with the same color balls.
In the case cited, there are (3) possible destinations; (2) empty tubes and the tube with (3) balls. Rev A states "If the selected ball has a single possible destination".

I copied some of the behavior of Ball Sort Puzzle.

I could add logic that will automatically move the ball from a clicked tube to the tube with the same (3) color balls, but that would require that the logic determine that the (3) balls are the same color. Presently, the logic only determines the tube's top ball color. I won't be adding that feature any time soon. OK for someone to add that feature and post the scene as a response.
Last edited at 2024/07/01 10:15:35 by s_noonan
Quote: I won't be adding that feature any time soon.

Yeah, I don't blame you. I sometimes found (the hard way) that adding to or changing the logic of an existing software design can muddle up the works and can cause glitches and bugs that were not previously there. You did an outstanding job on this scene, and it's probably best to just leave well enough alone.
gg 60 click